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processEdit

The process object is a global object and can be accessed from anywhere. It is an instance of EventEmitter.

Event: 'exit'Edit

function () {}

Emitted when the process is about to exit. This is a good hook to perform constant time checks of the module's state (like for unit tests). The main event loop will no longer be run after the 'exit' callback finishes, so timers may not be scheduled.

Example of listening for exit:

process.on('exit', function () {
  process.nextTick(function () {
   console.log('This will not run');
  });
  console.log('About to exit.');
});

Event: 'uncaughtException'Edit

function (err) { }

Emitted when an exception bubbles all the way back to the event loop. If a listener is added for this exception, the default action (which is to print a stack trace and exit) will not occur.

Example of listening for uncaughtException:

process.on('uncaughtException', function (err) {
  console.log('Caught exception: ' + err);
});

setTimeout(function () {
  console.log('This will still run.');
}, 500);

// Intentionally cause an exception, but don't catch it.
nonexistentFunc();
console.log('This will not run.');

Note that uncaughtException is a very crude mechanism for exception handling. Using try / catch in your program will give you more control over your program's flow. Especially for server programs that are designed to stay running forever, uncaughtException can be a useful safety mechanism.

Signal EventsEdit

function () {}

Emitted when the processes receives a signal. See sigaction(2) for a list of standard POSIX signal names such as SIGINT, SIGUSR1, etc.

Example of listening for SIGINT:

// Start reading from stdin so we don't exit.
process.stdin.resume();

process.on('SIGINT', function () {
  console.log('Got SIGINT.  Press Control-D to exit.');
});

An easy way to send the SIGINT signal is with Control-C in most terminal programs.

process.stdoutEdit

A Writable Stream to stdout.

Example: the definition of console.log

console.log = function (d) {
  process.stdout.write(d + '\n');
};

process.stderrEdit

A writable stream to stderr. Writes on this stream are blocking.

process.stdinEdit

A Readable Stream for stdin. The stdin stream is paused by default, so one must call process.stdin.resume() to read from it.

Example of opening standard input and listening for both events:

process.stdin.resume();
process.stdin.setEncoding('utf8');

process.stdin.on('data', function (chunk) {
  process.stdout.write('data: ' + chunk);
});

process.stdin.on('end', function () {
  process.stdout.write('end');
});

process.argvEdit

An array containing the command line arguments. The first element will be 'node', the second element will be the name of the JavaScript file. The next elements will be any additional command line arguments.

// print process.argv
process.argv.forEach(function (val, index, array) {
  console.log(index + ': ' + val);
});

This will generate:

$ node process-2.js one two=three four
0: node
1: /Users/mjr/work/node/process-2.js
2: one
3: two=three
4: four

process.execPathEdit

This is the absolute pathname of the executable that started the process.

Example:

/usr/local/bin/node

process.chdir(directory)Edit

Changes the current working directory of the process or throws an exception if that fails.

console.log('Starting directory: ' + process.cwd());
try {
  process.chdir('/tmp');
  console.log('New directory: ' + process.cwd());
}
catch (err) {
  console.log('chdir: ' + err);
}

process.cwd()Edit

Returns the current working directory of the process.

console.log('Current directory: ' + process.cwd());

process.envEdit

An object containing the user environment. See environ(7).

process.exit(code=0)Edit

Ends the process with the specified code. If omitted, exit uses the 'success' code 0.

To exit with a 'failure' code:

process.exit(1);

The shell that executed node should see the exit code as 1.

process.getgid()Edit

Gets the group identity of the process. (See getgid(2).) This is the numerical group id, not the group name.

console.log('Current gid: ' + process.getgid());

process.setgid(id)Edit

Sets the group identity of the process. (See setgid(2).) This accepts either a numerical ID or a groupname string. If a groupname is specified, this method blocks while resolving it to a numerical ID.

console.log('Current gid: ' + process.getgid());
try {
  process.setgid(501);
  console.log('New gid: ' + process.getgid());
}
catch (err) {
  console.log('Failed to set gid: ' + err);
}

process.getuid()Edit

Gets the user identity of the process. (See getuid(2).) This is the numerical userid, not the username.

console.log('Current uid: ' + process.getuid());

process.setuid(id)Edit

Sets the user identity of the process. (See setuid(2).) This accepts either a numerical ID or a username string. If a username is specified, this method blocks while resolving it to a numerical ID.

console.log('Current uid: ' + process.getuid());
try {
  process.setuid(501);
  console.log('New uid: ' + process.getuid());
}
catch (err) {
  console.log('Failed to set uid: ' + err);
}

process.versionEdit

A compiled-in property that exposes NODE_VERSION.

console.log('Version: ' + process.version);

process.installPrefixEdit

A compiled-in property that exposes NODE_PREFIX.

console.log('Prefix: ' + process.installPrefix);

process.kill(pid, signal='SIGTERM')Edit

Send a signal to a process. pid is the process id and signal is the string describing the signal to send. Signal names are strings like 'SIGINT' or 'SIGUSR1'. If omitted, the signal will be 'SIGTERM'. See kill(2) for more information.

Note that just because the name of this function is process.kill, it is really just a signal sender, like the kill system call. The signal sent may do something other than kill the target process.

Example of sending a signal to yourself:

process.on('SIGHUP', function () {
  console.log('Got SIGHUP signal.');
});

setTimeout(function () {
  console.log('Exiting.');
  process.exit(0);
}, 100);

process.kill(process.pid, 'SIGHUP');

process.pidEdit

The PID of the process.

console.log('This process is pid ' + process.pid);

process.titleEdit

Getter/setter to set what is displayed in 'ps'.

process.platformEdit

What platform you're running on. 'linux2', 'darwin', etc.

console.log('This platform is ' + process.platform);

process.memoryUsage()Edit

Returns an object describing the memory usage of the Node process.

var util = require('util');

console.log(util.inspect(process.memoryUsage()));

This will generate:

{ rss: 4935680,
  vsize: 41893888,
  heapTotal: 1826816,
  heapUsed: 650472 }

heapTotal and heapUsed refer to V8's memory usage.

process.nextTick(callback)Edit

On the next loop around the event loop call this callback. This is not a simple alias to setTimeout(fn, 0), it's much more efficient.

process.nextTick(function () {
  console.log('nextTick callback');
});

process.umask([mask])Edit

Sets or reads the process's file mode creation mask. Child processes inherit the mask from the parent process. Returns the old mask if mask argument is given, otherwise returns the current mask.

var oldmask, newmask = 0644;

oldmask = process.umask(newmask);
console.log('Changed umask from: ' + oldmask.toString(8) +
            ' to ' + newmask.toString(8));

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