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Global Objects[]

These object are available in the global scope and can be accessed from anywhere.

global[]

The global namespace object.

In browsers, the top-level scope is the global scope. That means that in browsers if you're in the global scope var something will define a global variable. In Node this is different. The top-level scope is not the global scope; var something inside a Node module will be local to that module.

process[]

The process object. See the process object section.

require()[]

To require modules. See the Modules section.

require.resolve()[]

Use the internal require() machinery to look up the location of a module, but rather than loading the module, just return the resolved filename.

require.paths[]

An array of search paths for require(). This array can be modified to add custom paths.

Example: add a new path to the beginning of the search list

require.paths.unshift('/usr/local/node');

__filename[]

The filename of the script being executed. This is the absolute path, and not necessarily the same filename passed in as a command line argument.

Example: running node example.js from /Users/mjr

console.log(__filename);
// /Users/mjr/example.js

__dirname[]

The dirname of the script being executed.

Example: running node example.js from /Users/mjr

console.log(__dirname);
// /Users/mjr

module[]

A reference to the current module. In particular module.exports is the same as the exports object. Seesrc/node.js for more information.

setTimeout(cb, ms)[]

clearTimeout(t)[]

setInterval(cb, ms)[]

clearInterval(t)[]

The timer functions are global variables. See the timers section.

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